c4dynamics.states.lib.quatbody.quatbody.RB#
- property quatbody.RB#
Returns a Reference-from-Body Direction Cosine Matrix (DCM).
Based on the current attitude quaternion, RB returns the transpose matrix of
BR, whereBRis the Body from Reference DCM:\[\begin{split}R = \begin{bmatrix} 1 - 2(q_y^2 + q_z^2) & 2(q_x q_y - q_w q_z) & 2(q_x q_z + q_w q_y) \\ 2(q_x q_y + q_w q_z) & 1 - 2(q_x^2 + q_z^2) & 2(q_y q_z - q_w q_x) \\ 2(q_x q_z - q_w q_y) & 2(q_y q_z + q_w q_x) & 1 - 2(q_x^2 + q_y^2) \end{bmatrix}\end{split}\]For the background material regarding the rotational matrix operations, see
rotmat.- Returns:
out (numpy.ndarray) – A 3x3 DCM matrix uses to rotate a vector from a body frame to a reference frame of coordinates.
Example
>>> v_body = [np.sqrt(3), 0, 1] >>> qb = c4d.quatbody(theta = 30 * c4d.d2r) >>> v_inertial = qb.RB @ v_body >>> v_inertial [2.0 0.0 0.0]